Game is pretty bad after the first couple hours collecting units, pricing of new units compared to income generated is insane once the game gets going and upgrading seems useless outside of the campaign.
For some genius reason the clan raids are locked at a high level, unplayable with at least 6 hours played. Whilst pvp locks your units at an incredibly low level negating your progress of upgrading them during those hours.
As mentioned previous, terrible campaign design and happy with the freed up space after removal…