Pocket Rogues: Ultimate
Alexej LeonydovLET OP: Aankopen verlopen via de App Store, controleer daar altijd de meest actuele prijs, compatibiliteit en andere informatie. Je hebt een actief Apple account nodig om apps te installeren.
Dynamic 2D Roguelike with Action-RPG elements.
Raid endless dungeons, rebuild your Fortress, and develop your own heroes!
Pocket Rogues combines the classic feel of old-school Action RPGs with the challenge and replayability of the Roguelike genre. Fight through hordes of monsters, explore procedurally generated dungeons, upgrade your guild fortress, and develop powerful heroes as you uncover the secrets hidden deep underground.
=== FEATURES: ===
• REAL-TIME ACTION
Move, dodge, avoid traps, outmaneuver enemies, and fight in a combat system that rewards control, timing, and player skill.
• DIVERSE HERO CLASSES
Choose from a variety of heroes, each with unique skills, exclusive equipment, and their own progression paths.
• EVERY DUNGEON IS UNIQUE
Locations, monsters, loot, and encounters are procedurally generated, making every run different.
• UNIQUE LOCATIONS
Each location features its own visual style, enemies, traps, and interactive objects. Once unlocked, you can freely travel between them.
• BUILD YOUR GUILD FORTRESS
Construct and upgrade buildings to unlock new hero classes, strengthen existing ones, and gain access to new mechanics and features.
• REGULAR UPDATES
Pocket Rogues is actively supported and continuously expanded in close contact with its community.
Pocket Rogues features dozens of dungeons filled with unique loot, dangerous enemies, and powerful bosses. Traditional RPG elements such as character progression, equipment upgrades, and world exploration add even more depth to each adventure.
“For centuries, a dark dungeon has lured adventurers with its secrets and treasures. One after another, they vanished in its depths after facing the true evil hidden below. Yet the old legends continue to tempt new seekers of glory and fortune. Will you become one of them?”
ULTIMATE version of Pocket Rogues is already available:
https://itunes.apple.com/app/pocket-rogues-ultimate/id1316150324?mt=8
Discord (Eng): https://discord.gg/nkmyx6JyYZ
For any questions, contact the developer directly: ethergaminginc@gmail.com
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Pocket Rogues: Ultimate van Alexej Leonydov is een app voor iPhone, iPad en iPod touch met iOS versie 13.0 of hoger, geschikt bevonden voor gebruikers met leeftijden vanaf 12 jaar.
Informatie voor Pocket Rogues: Ultimateis het laatst vergeleken op 2 Nov om 09:53.
Informatie
- Releasedatum:30 Nov 2017
- Bijgewerkt:17 Aug 2026
- Versie:1.38.3.2
- Compatibiliteit:Vereist iOS 13.0 of nieuwer. Compatibel met iPhone, iPad en iPod touch.
- Grootte:306 MB
- Leeftijd:12+ jaar
- Beoordeling:4.3 van 5
- Features:Game Center
- Categorie:
Regelmatig/Intens animatiegeweld of fictief geweld;
Soms/Milde horror-/angstthema’s.
Nieuw in versie 1.38.3.2
[GENERATION]
- Added a new single-room sub-location - Goblin Larder. The gate to it can only be found in the Abandoned Prison
- Added a new monster champion found only in the Catacombs and the Rat's Nest - Rottail
- Added the Altar of the Elements - when used, it temporarily grants a random bonus Fire, Lightning, or Ice damage effect
- Friendly NPC guards may now occasionally appear near the Camp Gates
[ITEMS]
- Added a new type of item that can be found in the dungeon - Treasures. They cannot be used or equipped, but can be sold for a very high price. There are currently 6 items of this type
- Added 7 new swords, 7 new daggers, 3 new axes, and 7 new bows
- Added 13 new armor types and 7 new pieces of headgear
- Updated the icons of all axes and bows, as well as the last remaining armor and headgear that had not yet been updated
- When used in a boss arena, the "Obsidian Shard" allows the player to escape the battle if they entered the arena through a gate on the floor (does not work with "bosses between locations" in the Obsidian Tower)
[VISUALS]
- Gorgons, Scavengers, Beholders, Ghosts, Chained ghosts, and Zombie-Spearmen are now animated
- Gorgons, Scavengers, Beholders, Ghosts, Chained ghosts, Zombie-Spearmen, Ogre-Sorcerers, Battle Ogres, Tamed Trolls, Guardsman-Archers, and Guardsman-Warriors now leave corpses on the ground
- All slain mercenaries now leave corpses on the ground
- The bodies of defeated NPCs from the Camp will now remain on the ground
- Shadows cast by objects and creatures now have a limited draw distance (to display creature shadows, enable the corresponding option under "Video" - they now look much better)
- All bosses, mini-bosses, and monster champions now cast shadows when the corresponding option is enabled
- The stairs leading down to the next floor have been redrawn at a higher resolution to match the updated appearance of the dungeons
- Flames and campfires with cauldrons have been redrawn at a higher resolution
- Updated the appearance of the Fel Altar
- Added random animations to poison clouds in the Catacombs
- Improved how several equipment items are displayed on the character
- Resurrection pentagrams in the Sunken Grotto now have additional visual effects and periodically create shadows of Captured Souls nearby
- The "Arcane Charge" weapon effect now has visual and audio feedback, and its floating effect text no longer appears
- Added visual and audio effects for the Adrenaline perk
- Added visual and audio feedback when the maximum-level effects of the Hardened Flesh and Stone Skin perks trigger
- When stationary creatures and characters turn, an animation will now play if one is available
[BALANCE]
- Players now receive gold for increasing the rank of each creature in the Bestiary, with the amount depending on the creature's strength
- Reduced the invulnerability window when dashing: it now lasts for the first 60% of the animation instead of the entire animation
- Doubled the selling price of all artifacts and smithing gems
- Increased the selling price of all equipment
- Reworked how boss and champion levels affect their stats to compensate for the fix to the double-initialization bug
- Higher boss and champion levels now also increase their defense, if they have any
- Damage dealt by all traps now scales with the current floor number
- Poison now deals significantly more damage, including the corresponding weapon effect
- Poison Resistance now not only increases the maximum size of the buildup bar that must be filled to inflict the status, but also reduces damage taken from Poison
- Bleed Resistance, Poison Resistance, and Petrification Resistance for all creatures (but not player characters) and bosses now increase with their level
Prijsgeschiedenis
Recensies
The game glitches
MeerSome times when i pick upmitems and then i go check in my enventory, the item of items are not there. When i,m in the mid game and i upgrade my skills of attributies, i spend my skill points on upgrading my skills n stuff (mind You, at high lol skills You gotta spend hella more skill points) but then i go check, and it die not up grade to the next lvl, but the worst part is that i also dont get my skill points back, so i just endup wasting and losing them. Very very annoying expirience in my opinión, specially when You spend hours farming for skill points of loot, and then the game glitches… pls makers of this game, fix those bugs, because this game is actually VERY VERYYY fun, so pls
2door Zrg*****16/02/2025Don’t buy
MeerSo i like this game, decided to pay for it, now i get a new app and have to start over.
Maybe you guys can fix it so i don’t have to start over?3door 077****21/01/2024
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